![]() Dive into ABYSS MODE to see how many waves of shadowy fighters you can defeat and reach the leaderboards alone or with a friend. Bring along a friend with drop-in local co-op. Play STORY MODE to learn the backstory behind each rival and begin to uncover the hidden mysteries of Aether. Choose VERSUS MODE to duke it out in competitive 1v1 or 2v2 fights, or jump into a free-for-all. Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre. ![]() Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement. RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Play with up to four players either locally or online. RIVALS OF AETHER DLC FREERivals Of Aether Free Download, is an indie fighting game where warring civilizations summon the power of Fire, Water, Air, and Earth. RIVALS OF AETHER DLC DOWNLOADThe remaining Hyperboreans have pushed deeper into the tundras to the west, looking for a safe place to rebuild their homes.About Rivals Of Aether Free Download (v2.1.2.0 + Multiplayer & ALL DLC’s) Etalus now hunts alone, stalking the northern reaches for Black Ice. The Harbor Guard rushed, too late, to defend this new northern front. While the Harbor Guard were focused on their southern harbors, creatures of ice and shadow descended on the Hyperboreans in a sudden onslaught of slaughter and destruction. In reality, Etalus and the Harbor Guard left their posts to battle a deadly threat from the northern reaches: the Black Ice. Most people assume that the Harbor Guard was defeated, and the Hyperboreans had to retreat further inland. However, in the past two decades, few from the southern continent of Aether have had any contact with Harbor Guard or any other representative of the north. The Harbor Guard battled other elemental factions on land and sea in order to protect their coast and keep trade routes open to the Water Merchants in the south. In martial arts societies hidden in the caves of the Archai mountains, Absa honed skills that she hoped to never need. Despite the laws of the Elders, Absa secretly developed her storm techniques for offensive use. Yet, Absa, the inventor of the storms herself, fears that the barricades may prove insufficient. ![]() This storm barricade has hidden the mountains so well that the Air Elders consider themselves impervious to the turmoil of Aether. She mastered weather patterns and harnessed the power of lightning to create a permanent electrical storm at the base of the Archai Mountains. She studied the world of Aether and developed a defense to protect the mountains from war. However, young Absa, math prodigy and wunderkind inventor, perceived the vulnerability of her mountaintop civilization. leaving the Air Alliance in tatters.Ībsa was only a young girl when half of the Air Alliance left with the Armada. Soon the winged Air-dwellers built the Air Armada and declared war on the Fire Nation. ![]() A rift formed between the Air citizens who could fly and those who could not. ![]() However, after the Fire Kingdom burnt down the Aetherian Forrest, the winged citizens began to question the peaceful policies of the mountain-dwelling Elders. Your browser does not support our video format! ![]()
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